PREVIOUS PRODUCTS OF THE MONTH
One of a Kind: A Self-Esteem Game
Based on the popular game Crazy Eights, this lively card game delivers fast-paced fun while helping kids become aware of their unique and special qualities. Players draw, match, and shed cards, answering questions as they go. (For example: “Would you choose yourself as a friend? Why or why not?”)
Because only half of the cards include questions, the game moves along at a brisk pace. Special cards—Switch Direction, Leap, and Wild Cards—introduce an element of surprise. Players race to get rid of their cards and be first to proclaim “One of a Kind.” For added excitement, the rules provide a way for quick-thinking players to jump in at the last minute and keep the game alive.
After each round of play, smiles abound—because kids are not only having fun but also feeling better about themselves. For 2 to 4 players, Ages 6 to 12
30 Affirmation Posters for Children
Package includes 30 posters printed on a high quality paper 11 X 17 in size, and over 120 removable glue dots for easy set up on the walls. Posters are pictured to the right. Great daily self-esteem-building reminders for kids.
Word Ring Toss
Young minds are ready to spell before the hand is ready to write. Giant alphabet puzzle with letters in bright primary colors. Letters are raised above the surface of the puzzle board, for easy removal and fitting. This unique spelling tray allow the child to stand up letters and build words by copying word cards provided with the puzzle. The puzzle is made of high impact laminate surface which is durable.
No-Mess Indoor Portable Sand Tray
This innovative sand tray is suitable for both the play room and waiting room. It is especially useful for children with sensory issues or when there are concerns about spreading sand around a play area. The clear acrylic enclosure holds the sand and any miniatures or toys children would like to add. Kids reach through the flexible “tube arms”, which are attached firmly to the rim of the access portholes on both sides of the box. Two extra tube holes means there's room for an additional partner and allows for more material to be added to the tray. Suitable for ages 3+. Please allow one-two weeks for delivery of this product.
The original Tangle with Texture has fun colors and 5 wonderful textures adding great sensory value. Made of 18 interconnected 2.5" pieces. ABS plastic, multi-colored and textured
All About Me Classroom/Playroom Kit
Create All About Me projects for your group or classroom! Make puppets, fashion faces, design clothes or let everyone be a star! Learn about your clients while they learn about themselves and their friends! Includes Idea Guide. Ages 4+.
Have You Filled a Bucket Today? A Guide to Daily Happiness for Kids
Through simple prose and vivid illustrations, this heartwarming book encourages positive behavior as children see how rewarding it is to express daily kindness, appreciation, and love. Bucket filling and dipping are effective metaphors for understanding the effects of our actions and words on the well being of others and ourselves. Who could imagine that a 32-page picture book teaching children the benefits of kindness through the metaphor or a bucket would take off and become one of the most effective character development programs offered to all ages. That's bucket filling. A bucketfilling school is a great place to learn. A bucketfilling family is a great place to grow up. A bucketfilling community is a great place to live. These are place where kindness, respect, fairness, other-centeredness, responsibility, and generosity are seen. Bucket fillng is easy. It doesn't cost any money. It doesn't take much time. It doesn't matter how young or old you are. Bucket filing makes everyone feel good.
Growing Up With a Bucket Full of Happiness: Three Rules for a Happier Life
Do you know you have an invisible bucket which is filled with all of your good thoughts and feelings? If you’re new to the concepts of bucket filling and bucket dipping, then this book is for you. With easy-to-read chapters, colorful illustrations, and daily questions to help readers become better bucket fillers, Growing Up with a Bucket Full of Happiness: Three Rules for a Happier Life gives readers the tools to live a life filled with happiness.
EZ Kids Routines Picture Charts - Morning Time and Bed Time
EZ Kid’s Routines help kids get organized! These easy to use picture charts let parents become a “cheerleader” as they encourage their child to go through the steps of their morning or bed time routine. Add a reward activity next to the “Well Done!” Prompt to make the chart more effective. EZ Charts are effective with nonreaders and younger children. Each EZ Kid’s Routine includes a dry eraser marker. This product includes free shipping. AND Child Therapy Toys is offering 10% off just by using the coupon code "Play Therapy Page".
Situations: The "What if ..." Game
The “What if...” game that could save your child’s life- teaching kids how to avoid abduction and abuse. The greatest way to reduce children’s fear of abduction and molestation, while at the same time offering them the highest degree of protection, is to give them knowledge of how to respond when faced with a potentially dangerous situation. With a “What if...” game format using question/answer cards, Situations™ teaches children how to recognize and respond when confronted with potentially life threatening scenarios. You and your children will learn many of the actual methods and schemes used by real child predators one may read about in local newspapers. This game will also have a profound impact on opening the lines of communication between children and their parents with respect to these subjects that, for even the best of parents, are often difficult to discuss. Situations™ is a must for homes, classrooms, daycares and other group settings. This game is specifically designed for play between one or more children AND a parent or teacher, and is NOT recommended to be played without an adult. Ages 4 and up, 2 or more Players.
Putting On the Brakes Activity Book for Kids with ADD or ADHD (2nd edition)
This updated edition of the bestselling classic is packed with fun exercises for kids with attention difficulties. This book will challenge kids and empower them to be the best they can be! What's Inside: All about AD/HD; All about You; Help Managing your AD/HD; Friendships; Getting Organized; Sharpening Your Skills; Succeeding in School. Book Details: Black and white illustrations; 8.5" x 11"; 96 pages; Ages 8–13.
My Anxious Mind: A Teen's Guide to Managing Anxiety and Panic
By Michael Tompkins and Katherine Martinez. Can you spare 30 minutes to feel less anxious? Go ahead. Think about how your life would be different if you were less anxious. What would change? Would you try out for the basketball team? Ask someone out on a date? Would you sleep better and feel less tense? Would you feel calmer and happier? My Anxious Mind outlines a simple and proven plan to help you understand and deal with your anxiety and panic. It is chock full of simple-to-use tools and strategies that easily fit into any teen's busy routine.
Clue Cards: 5 Card Packs to Improve Social Communication
Clue Cards help kids get a clue in social situations. Some children have trouble interpreting social situations, reading facial expressions and body language, and grasping metaphorical speech. Clue Cards are helpful for withdrawn, shy, and inattentive children, as well as children with Language Disorders or with Autism Spectrum and Asperger’s Disorder. Clue Cards help children and teens learn to perceive and understand the “details” of social presentation.
They're a great way to help children develop the habit of noticing and inferring in social situations.
Situations: The "What if ..." Game
The “What if...” game that could save your child’s life- teaching kids how to avoid abduction and abuse. With a “What if...” game format using question/answer cards, Situations™ teaches children how to recognize and respond when confronted with potentially life threatening scenarios. You and your children will learn many of the actual methods and schemes used by real child predators one may read about in local newspapers. This game will also have a profound impact on opening the lines of communication between children and their parents with respect to these subjects that, for even the best of parents, are often difficult to discuss. Situations™ is a must for homes, classrooms, daycares and other group settings.
The Ticket Store Game
The Ticket Store Game has been designed to help children learn to listen and behave. Children earn tickets for good behavior and use these tickets to "buy" rewards from the Ticket Store Game board. They earn more tickets if they listen and do what is asked of them the first time a request is made. For example, if the child listens and acts the first time he or she is asked to do something, he or she is rewarded with three tickets. If the child has to be asked a second time, he or she is rewarded, but only with two tickets. This is a progressive system that encourages good behavior the first time. More importantly, as the game progresses, children will do positive things without being asked, so that they earn tickets. The Ticket Store Game is not a child improvement chart, rather it is an interactive game that promotes child behavior modification to solve child behavior problems.
Putting on the Brakes: Taking Control of Your ADD or ADHD, 2nd Edition
By Patricia O. Quinn, MD and Judith M. Stern, MA, and Illustrated by Joe Lee. Putting on the Brakes, Second Edition is the essential AD/HD resource offering kids, their parents, and professionals need-to-know tips and techniques to manage attention disorders. Loaded with practical ways to improve their organizational, focusing, studying, and homework skills, the book gives kids with AD/HD the tools for success in and out of school. It also contains more strategies for making friends, controlling emotions, and being healthy. Kids will feel empowered to be the best they can be!
The Childhood Bipolar Disorder AnswerBook: Practical Answers to the Top 300 Questions Parents Ask
The diagnosis of childhood bipolar disorder is rapidly increasing. In a time when parents are overwhelmed with baffling and often conflicting information, The Childhood Bipolar Disorder Answer Book explains confusing medical lingo and provides straightforward answers to pressing questions. Co-written by a doctor and a mother whose son deals with bipolar disorder, The Childhood Bipolar Answer Book brings readers the parent and medical perspectives.
Play-2-Learn Dominoes Games from ChildTherapyToys
Kids love to play dominoes, and Play-2-Learn Dominoes™ is a new line of therapeutic/counseling games that puts the fun of playing dominoes to work helping kids learn important skills. These games are for elementary school students. 2 to 5 players. Games include: Anger Control, Bully Wise, Feelings Fun, Friendship, and Empathy Counts.
The ADHD Management Kit-Preteen Version — Includes two Personal Reminder Cards, ADHD: A Complete and Authoritative Guide, ADHD: 102 Practical Strategies, and The Survival Guide for Teenagers with LD (learning differences). Purchased separately these items would cost over 60 dollars. Also available: The ADHD Management Kit-Kid Version and The ADHD Management Kit-Teen Version.
The ADHD Handbook for Schools: Effective Strategies for Identifying and Teaching Students with ADHD by
Harvey C. Parker, PhD— Educators in regular and special education settings who teach students with ADHD will appreciate this classroom-focused guide to ADHD that discusses specific teaching strategies and provides a thorough history of the disorder. The most up-to-date knowledge about ADHD characteristics, diagnosis, contributing factors, and medical and psychosocial treatments is comprehensively detailed. Suggested teaching techniques and tips for improving learning and behavior in the classroom include strategies for developing partnerships with parents of ADHD students, a listing of support groups and resources for parents, and specific tools for assessment, such as rating scales and history forms.
ADHD Self Control Problem Solving Cards — This card set, with realistic art, has multiple uses in the assessment and treament of common childhood problems. ADHD cards deal with ways to develop impulse control and and thinking skills. Includes 24 cards. For ages 6-12.
The Big Top Game (Autism, Asperger's, PDD, NOS) — Developed with special attention to the needs and learning styles of PDD and NVLD children. In order to accomplish this goal, the game employs (1) Effective Sensory Stimuli, (2) Behavioral Reinforcement, (3) Social/emotional development, and (4) Educational skills development.
Set of 10 Instant Help Charts & CD — The Instant Help Charts are four-page laminated charts designed to give professionals and parents a quick synopsis of the most important information regarding a variety of topics. Use for reference, keep in the waiting room, and share with patients. Use the CD to make copies for clients. The ten charts cover: Anxiety, Asperger’s Disorder, Autism, Bipolar Disorder, Depression, Eating Disorders, OCD, Oppositional Defiant Disorder, Self-Injury, and Tourette’s Disorder.
b-Calm AudioSedation System (for ADHD & PDD) — The b-Calm system can be used with any child experiencing distractibility. It uses a complex blend of sounds specifically designed to mask these distracting noises in the home or classroom. This device functions as an “acoustic shield” allowing control of the sound environment, reducing off task behaviors and irritability. Unlike music which can actually cause distraction, the b-Calm™ system provides relief from the negative effects of noise. For many students who cope with ADHD and Autism Spectrum Disorder (ASD) school is a struggle. Sounds that are typically ignored or unnoticed are often the source of stress, confusion and distraction for students with ADHD and ASD. The b-Calm system provides a number of benefits for these children.
Teaching Kids With Learning Difficulties in the Regular Classroom (revised and updated)— From the relentless pressure to make sure that all students score at the proficient level on high-stakes tests, to the rigorous requirements of “No Child Left Behind,” teachers are being held more accountable than ever before—making this book more important than ever before. A gold mine of practical, easy-to-use teaching methods, strategies, and tips, it helps teachers differentiate the curriculum in all subject areas to meet the needs of all learners—including those labeled “slow,” “remedial,” or “LD,” students of poverty, English language learners, and others who struggle to learn. Full of proven ways to significantly improve learning outcomes for students who score below proficiency levels, this is an essential resource for every educator. Includes reproducibles.
Stare Jr. (board game for developing attentional skills) — A fun way to practice focusing and paying attention. Children take turns staring at visually stimulating images on game cards. Pictures include comics, humorous photos, artwork, and more. When the 30 second timer runs out, they are asked a number of questions about the images - What color is the girl's hat? What is the clown holding in his left hand? Which teddy bear is the tallest?, etc.
Stare Jr. can be played individually or in teams.
2-6 players or teams.
Ages 6 to 12.
RETURN TO HOMEPAGE